Grunt MAD TA Core, lvl2

Maverick wannabe

 

Energy
10513
Weapon1
shotguns
Metal
483
Range
320
Armor
665
Damage/sec
200
Buildtime
24138
Speed
1.65
Turnrate
950
Special
n/a

 

 

 

 

Buildpic: The buildpic is nice overall...

Buildpic: 10

 

Model: One more of these pre-URC units with flawed humanoid design and too many useless faces. Each of the shotguns are 26 faces, when they can really be edited to three with proper textures. The head is clearly too fat and flat and to big on the whole. It feels very much like a tanks turret suspended on the top of a telephone pole - unstable. The torso isn't especially appealing and the pelvis is of the same class. The feet are too flat while the legs waste a lot of faces. The body need to be sized down [1.5]. The texturing is awful. This is as close you can get to color the entire body gray without actually doing so. The head and the torso are brutally ugly and it's a relief that we don't see so much of the legs. The arms are one of the worst looking I've seen. The entire unit is very dark, very monotone colored besides the logo colors, of course. There is no sign of CD:3D... [0]. The corpse looks like something a spider left behind. Definitely not humanoid. However, it's nice textured... [0.5]

Model: 2

 

Script: The knees never bend and the legs move too slow (therefore the sizing down suggestion), giving a very bad impression. The small arms wave like freaks. The folding in/folding out script works pretty good, but is nowhere close of looking classy.

Script: 5

 

BalanceThe Maverick cost just a bit more than this unit, but for a cost of ten extra metal, it got roughly 200 more armor units and having twice as high damage/second ratio on a snap longer range. The Grunt is so underpowered that my granny can demolish it with her handbag and two bricks.

Balance: 0

 

My score: Yuck is my overall opinion...

My score: 0

   

Total score: 3.4

Download

Review by Storm | Others by same