Gargoyle Mayhem Inc Core, lvl2

doomsday stuff

 

Energy
16000
Weapon1
Shooter"s gun
Metal
2250
Range
600
Armor
1350
Damage/sec
62
Buildtime
3750
Speed
0.45
Weapon2
HLT laser
Turnrate
130
Range
400
Special
n/a
Damage/sec
97
Weapon3
Core Comm laser
Range
200
Damage/sec
70

 

 

 

 

Note: Model score has been updated.

 

Buildpic: Very nice… The model have a cool angle and acceptable level of polys (i.e. no too low). The colors on the unit are a bit suspicious, through, since the model in-game is colored different. 3.5… The background is very nice, although the heaven far away have a bit strange color. You get full on the background. Model and the rest mix perfectly with good shadow effects. No sign of misplaced light sources. 3 on that.

Buildpic: 9.5

 

Model: The model concept is rather ok for me, I see no special good nor bad stuff except one thing. Yep, you guessed right… faces again. The tracks could be completely cut, since no one ever sees them in-game and many other uselles faces has not been removed. The turrets look a bit messy, but it’s probably just me, so it won’t be counted. The model at large looks quite blend in, so a modest score of 3 wouldn't hurt, I presume. The texturing is as bright as I like it and the logo textures are placed on exactly right positions. On the other hand, much of the texturing is messy in-game and floats into a large grey mass. I also see that you have textured it lighter to the left and all those kind of “extra”-thingies are rewarded so you get 4 of 5 (instead of just 3). The corpse is there and although you colored the body with the same texture without even change the angles, you seem to laid down a bit of work making the cannon tower look really wasted. Max point (1) for corpse.

Model: 8

 

Script: I don’t see any special effects here except the aiming script and the recoil of the barrels and it’s not enough to get points for. Well, there is a force-slowing of a weapon, but it’s not enough either.

Script: Not counted

 

BalanceI have compared this unit to the Shooter (the sniper kbot), the GAAT laser tower and the Doomsday Machine, their weapon arsenals and armor ratins. To be short with you, this unit is very weak compared to it's costs and can be easily destroyed by any level 1 or 2 pack of units worth as much as the Gargy. My suggestion for balance is to double the armor. Just right off, bump it up.

Balance: 7

 

My score: I didn’t like the doomsday… I don’t like this either, sorry. I simply dislike the concept of stapled guns and all units (not buildings) that costs more than 1000 M are too heavy for my taste with a couple exceptions. I fear that this will be obsolete because of better alternatives.

My score: 4

   

Total score: 7.9

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